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Download Backgammon 31 and Play with Realistic Physics and Graphics

Backgammon 31 Download: How to Play and Win at This Exciting Game

Backgammon is one of the oldest and most popular board games in the world, with a rich history that dates back to ancient times. But did you know that there are many different variants of backgammon, each with its own rules and strategies? One of these variants is called backgammon 31, also known as Tawla 31, Moultezim, or Fevga. It is a fast-paced and exciting game that is played mainly in the Middle East, especially in Turkey, Syria, Lebanon, Jordan, Iraq, Saudi Arabia, and Egypt.

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In this article, we will explain what backgammon 31 is, how it differs from other backgammon games, why it is so popular, and where you can download and play it online. We will also teach you how to play backgammon 31, what are the basic and advanced strategies to win at this game, what are the common mistakes to avoid, and what are the tips to improve your skills. By the end of this article, you will be ready to download backgammon 31 and enjoy this thrilling game with your friends or online opponents.

How to Play Backgammon 31

Backgammon 31 is a two-player game that is played on a board consisting of twenty-four narrow triangles called points. The points are numbered from one to twenty-four for each player, starting from their home board. The home board is the quadrant where the player bears off his pieces at the end of the game. The board also has a vertical line called the bar that separates the home boards from the outer boards. Each player has fifteen pieces of his own color (white or black) that move in opposite directions around the board. The movement of the pieces is determined by the roll of two dice. The objective of the game is to move all your pieces into your home board and then bear them off before your opponent does.

The rules of movement in backgammon 31 are as follows:

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  • A piece may be moved only to an open point, one that is not occupied by two or more opposing pieces.

  • The numbers on the two dice constitute separate moves. For example, if a player rolls a five and a three, he may move one piece five points and another piece three points, or he may move one piece eight points if both intermediate points (three or five points away) are open.

  • Doublets (identical numbers on both dice) are played twice. For example, if a player rolls a six and a six, he may move four pieces six points each, or he may move one or two pieces a total of twenty-four points if all intermediate points are open.

  • A single piece on a point is vulnerable to be hit by an opposing piece landing on that point. If hit, the piece is placed on the bar and must reenter the board before any other move can be made.

  • Reentry must be made in the opponent's home board on an open point corresponding to one of the numbers rolled. For example, if a player rolls a four and a two while having a piece on the bar, he must enter that. piece on the four-point or the two-point, or both, if they are open.

  • The first player to bear off all his pieces wins the game. To bear off, a player must have all his pieces in his home board and then remove them according to the numbers rolled. For example, if a player rolls a six and a five, he may bear off one piece from the six-point and one piece from the five-point, or he may bear off one piece from a higher point if there are no pieces on the six-point or the five-point.

Backgammon 31 differs from other backgammon variants in some important ways:

  • There is no backgammon or gammon in backgammon 31. A win is always worth one point, regardless of how many pieces the losing player has left on the board or on the bar.

  • There is no pip count in backgammon 31. The pip count is the total number of points that a player must move his pieces to bear them off. In other backgammon games, the pip count can be used to determine the best moves or to offer or accept a double. In backgammon 31, however, the pip count is irrelevant because the game is always played until the end.

  • There is no Crawford rule in backgammon 31. The Crawford rule is a rule that applies in match play, where a series of games are played until one player reaches a certain number of points. The rule states that when one player is one point away from winning the match, the doubling cube is not used for one game. This prevents the trailing player from doubling at the beginning of the game and winning the match with a lucky roll. In backgammon 31, however, there is no match play and no doubling cube, so the Crawford rule does not apply.

How to Win at Backgammon 31

Backgammon 31 is a game of skill and luck, where both players have equal chances of winning if they play optimally. However, there are some strategies and techniques that can help you gain an edge over your opponent and increase your chances of winning. Here are some of them:

The Basic Strategies of Running, Blitzing, Priming, and Holding

These are the four main types of game plans that you can adopt in backgammon 31, depending on the position of your pieces and the dice rolls. They are:

  • Running: This strategy involves moving your pieces as fast as possible towards your home board, avoiding contact with your opponent's pieces. This is a good strategy when you have a lead in the race or when your opponent has a strong home board that can trap your pieces.

  • Blitzing: This strategy involves attacking your opponent's pieces aggressively, trying to hit them and send them to the bar. This is a good strategy when you have an advantage in development or when your opponent has many vulnerable pieces.

  • Priming: This strategy involves building a wall of six consecutive points in front of your opponent's pieces, preventing them from escaping. This is a good strategy when you have more advanced pieces or when your opponent has few escape routes.

  • Holding: This strategy involves keeping one or more points in your opponent's home board, slowing down his bear-off process. This is a good strategy when you are behind in the race or when you have a chance to hit a blot later.

You should choose your strategy based on the position of your pieces and the dice rolls, and be ready to switch to another strategy if the situation changes. You should also try to anticipate your opponent's strategy and counter it with your own.

The Advanced Techniques of Doubling, Cube Handling, and Match Play

These are some of the skills that can help you win more games and points in backgammon 31, especially if you play online or in tournaments. They are:

  • Doubling: This technique involves using a special die called the doubling cube to increase the stakes of the game. The doubling cube has six faces with numbers 2, 4, 8, 16, 32, and 64 on them. At the beginning of the game, the cube is placed in the middle of the board with the number 64 showing. This means that the game is worth one point. During the game, either player may propose to double the stakes by turning the cube to the next higher number and offering it to his opponent. The opponent may either accept the double and take the cube, or reject the double and forfeit the game. The player who owns the cube may not propose another double, but his opponent may do so at any time. The game ends when one player bears off all his pieces or when one player rejects a double. The winner receives the number of points shown on the cube.

Cube Handling: This skill involves knowing when to offer or accept a double, based on the position of the board, the probability of winning, and the score of the match. Generally, you should offer a double when you have a clear advantage or when you have a slight adv


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